Sigil's, Linked Magic, Self Enchants, Hex's
Page 1 of 1
Sigil's, Linked Magic, Self Enchants, Hex's
Warp Sigil
You may Teleport to Anyone with your Arcane Signet
Requires either Realm warp 3, Warp 3 or for you to be a void mage
Repeat Sigil
You may rewind the time on an item which has your arcane signet
Requires Chronomancer or Wizard Rank 3
Hex's require witch or shaman
Lurking Vision
You are able to see in low or no light but have a -3 cha this also gives you nocturnal
Hardened Flesh
You gain a +6def and a -6 Dex
Cold Stare
Gain elemental body ice and sight beyond sight and a -5 to all stats and -1 on all rolls upon using sight beyond sight
Rebirth Of The Doomed
You may resurrect once per week upon resurrecting you must take -1 to all stats and change race
You may Teleport to Anyone with your Arcane Signet
Requires either Realm warp 3, Warp 3 or for you to be a void mage
Repeat Sigil
You may rewind the time on an item which has your arcane signet
Requires Chronomancer or Wizard Rank 3
Hex's require witch or shaman
Lurking Vision
You are able to see in low or no light but have a -3 cha this also gives you nocturnal
Hardened Flesh
You gain a +6def and a -6 Dex
Cold Stare
Gain elemental body ice and sight beyond sight and a -5 to all stats and -1 on all rolls upon using sight beyond sight
Rebirth Of The Doomed
You may resurrect once per week upon resurrecting you must take -1 to all stats and change race
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum